In
Silico
Florence Gouvrit
This work is the result of a research about the relationship between art, technology
and science, when you introduce life concept.
In Silico, is an interdisciplinary artistic project which tries to
search how
to define “alive”, starting from an artificial life system. During
the process of this work, it is explored the growth, communication and interaction
systems of an organism into this environment. At the same time, this project
suggests the visual approach to an environment, which doesn’t describe
a “real world”. One of the objectives of this part is to ask and
understand our relation with something that we perceive as “alive”.
Since the idea of generate a simulation system of artificial life growth, Florence,
author of this project, decides to trace some symbols with which we associate
life concept, transporting them into this context system. This, with the intention
of provoking on the subject a recognition of artificial organisms to other signs/symbols
that we generally associate with development prototypes of natural organisms.
In Silico becomes a simulated ecosystem where co-exists groups of different kinds
of species, which cohabit and communicate each other with “agents” help.
Those organisms are generated by a designed structure, using
math frames called “L
systems”. The most important objective of these systems is to describe
natural organisms growth. However, one of the latent function of those systems,
is the possibility of reproducing and describing synthetic organisms.
The organisms grow up in real time, allowing their constant modification according
to interaction that exists between them and their relation with environment.
Giving that, these organisms communicate through agents, some relations and a
collective
behavior are produced, where the common end is to survive.
In Silico is a project of artificial life simulation, visualized in a three-dimensional
way. It is not immersed or interactive. The gallery's exhibit was a kind of biosafety
containment lab or laboratory window where the spectator could see the ecosystem
development, without any possibility of manipulation.
Project created in the Virtual Reality Lab. at Multimedia Centre